A fit of RAGE

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Ye verily I am enRAGEd ladies and gentlemen, very enRAGEd indeed. I don't think I have the words to describe the RAGE within me. The reason of course is, that I fell for Carmack's ruse and tried this game. Its been a while since I had to force myself to soldier on to the finish. Because RAGE...well, RAGE lacks it. It has several strokes of genius that put a smile of my face and ten tons of mediocre content which did not. The technical issues practically made it impossible to play for more than 1-2 hours at best before my eyes were VERY tired. Texture popping everywhere. I don't care how pretty it is if  90% of people can't enjoy it but its the first thing that greeted me and was my companion throughout the game along with an increasing amount of RAGE. Combat is good though. I liked it, fast paced, multiple weapon choices and options, hero carries a wardrobe of guns like in the good ole days. The story, the world, the characters, the player options and so on, I give the honoured rating of "Fallout for babies". Enough said. No open world - RAGE is a corridor shooter, no dialogue options, no choices, no names, no nothing. In fact, I think it would have been better if they'd stuck with classic shooter only. The attempt to delve in the other genres has failed so bad, that RAGE is pretty much a tech demo for id's new engine, but not much else. Its also absurdly short for its size. You can zip right through in half a day of casual play. The ending is also completely unsatisfying and way too easy. I ordered an awesome boss battle and all I got was a quick fire fight which was made effortless by the last gun you get(No spoilers here. Let's say the combined two all time favourites in one)

A glimmer of hope however, is the above mentioned fact that combat feels good. That means Multi-player might wipe off the shame but I would not guarantee it.
 
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